black ops 2 remote drone

A decade or so isnt too far away, but the theories on advances in military technology between the two development studios share some similarities but quite a few differences. Gaze into the crystal ball and peer into the future, as we take a close look at Black Ops 2s and Ghost Recons visions of tomorrow. Black Ops 2's future has lots of robots There's even some Star Wars inspired AT-AT style walkers... That armor's too strong for blas... bullets! Armored ground drones are no strangers to Blops future world. They even come in two varieties (at least, of what weve seen so far), the four legged CLAW and the speedy ASD (which rolls on treads rather than legs). These guys come mounted with heavy machine guns and grenade launchers. That's all you need to clear out dug-in infantry. Ghost Recon has its own robots too In the Ghost's world, drones don't make an appearance in as large a scale as in Black Ops 2, but remote controlled robots do show up on these future soldiers battlefield.

The Ghosts have their own walking quadroped, the Warhound, which is more advanced than the CLAW.
parrot ar drone better batteryInstead of being completely controlled by remote (weapon targets are designated by a Ghost) the Warhound follows mission objectives on its own.
rc predator drone modelThis armored artillery also packs quite a punch, with its onboard mortar launcher and guided missiles. Black Ops 2 sticks to traditional camouflage Granted, we havent seen everything the COD soldiers have up their sleeves, but so far it looks like they will be relying on traditional fatigues as their camouflage. A fairly low-tech solution compared to the Ghosts You can't see Ghosts Now these guys have it going on when it comes to staying hidden. They are called ghosts after all. They employ an optical camouflage that bends light around them, rendering the soldier nearly invisible.

This does seem like it strays more toward the sci-fi side, but whos to say the Predator-like invisibility wont be completely possible in the next few decades. Black Ops: battle ready tablets Undoubtedly, theyll be able to get real-time info on the battlefield, city maps, building schematics, and maybe the ability to hack drones (judging by the titles emphasis on cyber warfare). Hopefully, Mason thought to install Zork before heading out into the field. Ghost Recon: a heads up display for real first person shooting It's funny to think our current military already uses Xbox 360 controllers to control robots. Ubisoft just ran with that "gamers as soldiers" idea with the personal HUD. All those hours gamers spend in team deathmatch might prove to be excellent military experience in the future. Black Ops 2: Get to the Chopp... uh, hover jet There are still helicopters in Blops 2's future world (remember, there's police chopper crashing in the trailer), but we also saw what looked like transport jets.

The engines on the ends of the wings rotate, presumably making helicopter-type maneuvers. So, perhaps the military decommissioned choppers for faster moving hover jets. Ghost Recon: If it ain't broke... Rather than sticking high powered jet engines to the side of a fuselage, the Ghost's future military has stuck to the tried an true helicopter. They don't look much different than the Black Hawk helicopters used today. Black Ops: today's weapon prototypes are the future's standard Not every weapon is as unfamiliar as the KARD though. The XMD assault rifle and SAW light machine gun have also made appearances, so if you were looking forward to ray guns, remember, it's not that far in the future. Ghost Recon has advanced ballistics There are some familiar guns like ACR assault rifles and even the KARD pistol available to the Ghosts, but things get real fancy when you take a closer look at their bullets. Besides armor piercing and incendiary rounds, they have homing sniper rounds.

Used in conjunction with a special targeting scope, the bullets lock on to a target's head and can change trajectory mid-flight to meet it's target. It seems pretty unfair, but that's pretty much the point of creating advanced weapons. Black Ops 2: There's no use hiding behind walls We know the image above is just a guy walking behind what looks like the x-ray machine from Total Recall, but the spec ops soldiers will also be able to see hidden enemies with special x-ray scopes and blast them with cover-penetrating ballistics systems. Ghost Recon: X-ray vision gives the Ghosts the advantage The Ghosts don't play by the rules either. Their high tech sunglasses have magnetic and thermal vision modes and the soldiers are equipped with a number of sensor probes which also highlight enemy locations - meaning there aren't many places for the bad guys to hide. This is wall hacks at its best. Which game captures the future setting better? Which do you think is more realistic?