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Leading drone company 3DR CEO Chris Anderson speaks with Emily Chang of Bloomberg taking us from his kitchen table in 2007 to the major drone company they are now. Chris gives us some ideas on the future of drones in this interview. Listening to the interview, it’s hard to believe that in 2007, the drone industry was so small. Only 8 years ago. Such a short time ago. In 2014 the drone industry seemed to be innovating at lightning speed. 3DR is more than just a drone manufacturer. They develop and manufacture drones, autopilots and open source drone software. Their drones include the Solo, Iris+ and X8+ for aerial photography and filming. The X8-M and Aero-M fixed wing for Photogrammetry and LiDar applications.  However, 3DR have removed these drones from service and now concentrate all their efforts on their SiteScan solution. The Solo is aesthetically beautiful and packed with great technology including orbit, follow, cable cam and selfie technology.  It can also be adapted with 2 different sensors to create 3D Imagery.
3DR are Platinum members of the Linux Dronecode project, along with big tech names such as Intel, Qualcomm and many others. Founded in 2009 by Chris Anderson, former editor-in-chief of Wired Magazine and founder of DIY Drones and Jordi Muñoz (3DR President), an engineering prodigy from Ensenada, Mexico. 3DR is a VC-backed startup with over 200 employees in North America and more than 30,000 customers worldwide. Headquartered in Berkeley, CA, they operate engineering facilities in San Diego, sales and marketing in Austin, Texas, and manufacturing in Tijuana, Mexico.  3DR have received some very large drone investments over the past 5 years. You will very much enjoy the below very informative interview.  It is also great to be taken from the beginnings of a start-up through to today and well into the future. Chris is very relaxed and chats quite easily with Bloomberg interviewer Emily Chang. Emily Chang Interview with Chris Anderson This next video is a talk by Chris Anderson in which he explains how the Maker Movement is now scaling up to create a new class of manufacturing entrepreneurship that will create a “Long Tail of Stuff.”
Based in part on his own experience going from a Maker hobbyist to the CEO of 3D Robotics, which has in three years put more drones in the air than the US military, he will describe how open platforms, cheap and easy access to manufacturing technology and the underlying technologies of the smartphone revolution are driving the next wave of innovation in physical things.parrot ar drone owners manual Published on - 9th April 2015. ar drone parrot distanza On Saturday 21st March 2015, over 80 developers settled in to Microsoft's Cardinal Place offices for a 36 hour hackathon focusing on the Kinect for Windows v2 sensor. parrot ar drone flying aceThe event, organised by Moov2 with support from Microsoft's developer experience team, was a roaring success full of fun, enthusiasm and resulting in some fantastic projects.parrot ar drone differenze
Attendees who had travelled from Scotland, France, Germany, the Netherlands and even as far as Mexico arrived early for registration where they received their lanyards and Kinecthack London t-shirt.parrot ar drone 2 range extender They were then snapped by our retro polaroid cameras as a collage of attendees and projects was formed whilst everyone settled in and got to know each other.parrot ar drone frequency The event kicked off with an introduction from Dan of Moov2 welcoming everyone to the event. Immediately after Microsoft's Pete Daukintis hosted an extremely popular "getting started" workshop which walked through the make-up of a Kinect for Windows project which enabled everyone to get up and running. Soon after the workshop, everyone took residence in the auditorium where they would be for the rest of the weekend and work commenced on various projects.
Typical hackday fayre wasn't going to cut it, an event as special as Kinecthack London deserved some special fuel for the attendees so Moov2 arranged for meals to be provided by various London street food vendors. Throughout the weekend we had Cheeky Indian who served extremely delicious Indian themed wraps including "chicken tickle" (tikka) and the very popular spicy meatballs. We also had The Mac Factory serving gourmet Mac n Cheese and Cheeky Burger who delivered the most amazing freshly prepared burgers. Needless to say no one went hungry and feedback was extremely positive. Gourmet Mac n' Cheese courtesy of The Mac Factory. Delicious meals also provided by The Cheeky Indian and Cheeky Burger. As well as fun and food, a lot of incredible projects were also created during Kinecthack London. Check out the following videos for a taste of what our attendees were working on: Full list of projects presented during show-n-tell: Pong in Kinect - variation of the classic game pong controlled by either Squats or Press ups
Sphero Slalom - Kinect controlled Sphero device, a remote controllable ball. Flight of light - 4 Player Unity game which was adapted to support Kinect input James Aliban's Vase maker - Through the use of the Kinect camera and Ppen Frameworks James created a host of weird and wonderful psychedelic 3D vase visualisations Squat analyser - exercise form analyser Skelexplore - skeleton and muscle explorer Do it for Walt - Disney devs prototyping interactive theme park guide with funny mask + gloves picture sharing Kinect + Occulus - Tom Bonner worked tirelessly to add extra immersion to an Occulus VR experience by adding limbs via Kinect data Flappy Box - 4 player, flappy bird clone with kinect powered jump-to-flap! Music Machine - Interactive music making where body position controls the audio Skynect - Kinect to Skype camera integration Kinect Graphics - Experiments in Kinect powered graphics visualisations Kinect talks - Fernando used Kinect to create a tool to assist a 5 year old sufferer of cerebral palsy utilising simple body movements to voice outputs
Hole in the wall - Unity game using Kinect gestures to push shaped blocks into a 3D advancing wall Box sizer - Kinect camera and depth detection to measure cardboard box sizes for a logistics company Multi-kinect server - Sending compressed Kinect sensor data over TCP to solve the sensor proximity challenge, also merging of multiple Kinect sensors to offer full 360 point cloud data Bubblecatch - WPF powered multiplayer game where players have to catch bubbles and avoid explosives Kinect Juggling - Using Kinect sensor data to identify a thrown ball in a juggling context to analyse path and accuracy of juggler. Impressive tech and great potential for a juggling learning tool. Kinect Kombat - Prototype first person beat-em-up, throw fireballs! Helicar & Lewis - Placing 3D characters in a modelled 3D world, to be taken on the road to enable children to visualise their imagined environments Kinect Shooter - Kinect enabled gun weilding shoot em up 3D Fuser - Mapping kinect sensor camera data to 3D models
The aim of Kinecthack London was to offer a fun, productive environment where developers could explore the capabilities of Kinect. As such aggressive competition wasn't part of the agenda. However, we did want to reward efforts so some rather special prizes were arranged for participation and outstanding contributions. Throughout the event we gave away a load of fun merchandise including Azure jelly beans, Microsoft Glow sticks and Xbox Onesies. We gave out 30 Kinect sensors to willing participants of our social media fun and games (check out the #kinecthacklondon hashtag) and raffled 3 raspberry pi 2's, 3 raspberry pi starter kits, 4 sphero v2s (thanks to orbotix for these!). finally, our chosen top three projects received a sphero ollie awarded to tom bonner and his occulusvr + kinect project, a parrot jumping sumo awarded to and our grand prize a parrot ar drone won by julien for his incredible multi-kinect project. Feedback from the event has been overwhelmingly positive, everyone seems to have enjoyed themselves and some really fantastic projects were born.