best combat drones eve online

Medium and large drones cause significantly more damage than small drones. But they are also much slower and have much worse tracking. The Vexor can field a theoretical maximum damage set of drones consisting of 2x Ogre II, 2x Hammerhead II and 1x Hobgoblin II. While this gives the theoretical maximum damage, I'm wondering if the Ogre II can actually apply significant damage on cruiser-sized targets. If they could not, then using all medium drones might be a better idea for cruiser fights. I'm ignoring flight time for the moment, as this depends a lot on the distance of the drones and is something I can calculate with EFT/Pyfa. I'm mostly interested in the effect of tracking on attacking smaller drones, and I can't see a way to simulate that with either EFT or Pyfa. What are the minimum target sizes for medium and small drones above which they can apply most of their damage effectively? How effective would large drones be against AB-fitted cruisers? Although Task's answer is good, like with most things in EVE online, situation dictates.
For the purposes of this discussion we will use Gallente drones (you have a Vexor after all). Hobgoblin max speed: 2,800 Hammerhead max speed: 1,680 Obviously the MWD bonus of the Algos and the Dragoon will impact this, but you get the idea. Most PVP frigates worth their salt will be going at least 2500, and most beyond even that. In this case the likelihood of any drones hitting is pretty nil. With the re-balances, even most cruisers are going well above Ogre speeds. However, many combat Vexors fit single and double web, and a scram to shut off micro-warp drives, dragging the targets speed down substantially. If you can manage to catch your enemy and drag them down to < 400 m/s then Hammers or Ogres could still be effective. For PVE I have found the biggest issue is travel time to raise your isk/hour and to reduce the tedium. In that case I generally pack lights or mediums. My Rattlesnake brings long and close range sentries, and a flight of lights to handle frigates.
I have found in practice that tracking doesn't factor in nearly as much as simply catching up. If the target is slow enough for the drones to out run, they can probably hit. Ogre's are medium sized weapons and has 2x the tracking of Electron blasters on a Vexor 0.36 vs 0.185. So basically tracking is not the issue. Large drones are highly ineffective against smaller (Frigate sized or less) targets. Medium drones can be effective against Frigate-sized targets, but the Light drones are really best against them. Tracking and speed are the main concerns, smaller targets tend to have high speed and agility, the larger drones have issue not just tracking them but also keeping up with them. Not to mention the whole "get to them in the first place" issue. My advice would be to ignore T2 drones unless you're doing PvP, drones should be viewed as completely expendable and PvE battles aren't worth the expense. Light drones should be your default armament unless you know that everything you're going up against is larger than a Frigate.
The general rule is this: Light drones - Use against Destroyers, Frigates, and Drones Mediume drones - Use against Battlecruisers and Cruisers Heavy drones - Use against Battlecruisers or anything larger Actually "lightest" (Minmatar) drones in a category (heavy/medium) will have better tracking than the "heaviest" drones in lower category by a significant margin. ar drone 2 usb recordingEffectively meaning that for purposes of specialization in for example just the medium drones without getting into lights or heavies you could simply use racial drones aimed at your ship size and style in order of lightest to heaviest being Minmatar, Ammar, Caldari, and Gallente. parrot ar drone goproSurely enough the heavier drone will also have significant difference in damage per second within the same category if you're in drone boat (gallente drone will do that much more damage than minmatar), but ultimately heavier category of drones will deal that much more damage drone-per-drone (bandwidth aside) going by the same comparison of heaviest to lightest across categories despite improved damage application. ar drone 2 central cross
If you're into drone boats which will usually have improved drone capacity then training for heavies will be better as they will generally be able to afford to run 3 heavies which will trump 5 heaviest medium drones with comparable damage but with significantly improved tracking.Browse other questions tagged eve-online or ask your own question. Repair Services In Upwell Structures Tuesday, March 14, 2017parrot ar drone 2 hinta Following feedback from the Council of Stellar Management and the wider community, the ability to repair items is coming to Upwell structures, offering the same services as stations across the cluster. parrot ar drone controlThis change will allow the repair of ships, drones and modules free of charge in Citadels, Engineering Complexes and future Upwell structures.parrot ar drone out of control
Improvements To New Scanning System Tuesday, March 14, 2017 With this release, capsuleers will be able to enjoy a host of graphics and audio improvements for the new scanning system, including changes to the color scheme used to classify results for clearer visibility, as well as improvements to the user interface for managing, deploying and moving probes.ar drone power edition acheter New Designs For The Cormorant & Flycatcher Tuesday, March 14, 2017 Caldari engineers are on a roll with this release, bringing forward another redesign of the Cormorant and Flycatcher class destroyer and interdictor for your viewing pleasure. One of the most widely used destroyers in New Eden, the Cormorant and its tech II variants will benefit from a brand new model and animations. Rorqual & Mining Improvements Tuesday, March 14, 2017 This release will see some balance changes to the Rorqual, as well as some tweaks to mining in general with faster cycle times and reduced yield for excavator mining drones, as well as killmail generation on destruction of excavator drones.
Tech two mining drones will gain the benefits of the Mining Drone Specialization skill and all mining drones can now be launched and controlled with customizable hotkeys. In addition to this, in order to focus further on its intended purpose, the PANIC module will now require active target lock on an asteroid or ice deposit before it can be activated. Watch the forums for more info Fighter Balancing Tuesday, March 14, 2017 In this release, fighters will receive an increase in signature radius to bring them closer to the size of heavy drones, allowing more options for counter-fighter gameplay. In addition to this, the Wyvern and Hel class supercarriers will benefit from an increase in hangar bay size to balance them more equally against the Nyx and Aeon. More from the dev team Heavy Interdictor Balancing Tuesday, March 14, 2017 In a change designed to improve balance for fast attack ships of all kinds, the propulsion scrambling effect has been moved from the “Focused Warp Disruption” Heavy Interdictor script and moved to a new shorter range “Focused Warp Scrambling” script.
This will allow Heavy Interdictor pilots to choose between three separate and balance modes for their Warp Disruption Field generators, each with their own strengths. Mobile Warp Disruptor Balancing Tuesday, March 14, 2017 Thanks to extremely helpful community feedback, this release includes a package of changes related to Mobile Warp Disruptors. These anchored warp bubbles will now generate killmails when destroyed, and will self-destruct if left unattended for extended periods of time. Mobile Warp Disruptor hitpoints and shield regeneration has also been rebalanced, with special improvements for the Syndicate faction bubbles. New Hull Design For The Chimera Tuesday, March 14, 2017 Every so often, engineers at the Caldari Navy take a look at their vessel lineup and perform a technology review. This time around it’s the turn of the Chimera. With an all new, sleeker, smoother and higher detail model and texture package that uses the same texture technology as citadels, the Chimera will be looking better than ever with this release.